Here are some concepts for Hungry shark world, I created much more assets than this but i'm too lazy to export them all ;p I was working as concept artist (for most of environment, some sharks and pets, accessories)/ 3D environment artist(part of arctic, part of Asia,part of some minilevels)/ 3D asset artist(some accessories and gadgets)/ 3D animator (roughly half of the shark and pets on release)/ Special effect artist (most particles) on this project. I've learned a lot in the process. I'm really lucky to give a go on a bit of everything on the project, FGOL is a great studio! Later I was lucky enough to be the lead artist on Hungry shark console, I've redone the lighting entirely, up-resed the mesh and revamped the whole UI to fit the game more to console graphics.
Congratulations on everyone who worked on this brand that it reached 1 billion downloads! (that's a lot of 0s!)