Just dump a small part of my daily routine in payload studio, will update more of my works soon. I did quick concept for structure, tech blocks and then make models for them (each concept take approximately half day, then another 2 days for modeling, give or take ). Other than that I was given the resources and resource giver to do plus most of the weapon VFXs. I also did the shaders for all of the on screen effects and the Niagara particles for Wet/ Frost/ Burning/ corrosion and so on. Loads of stuff to add so please be patient while I am adding them XD.
Automated Fabricator Model
Purifier Model
Fusion Core S Model
Trader Model with billboard